﻿using DataType.CustomEnumType;
using DataType.MessageType;
using System;
using System.Collections.Generic;

namespace DataType.Actions
{
    public struct MoveAction : IBasicAction
    {
        private int actor;
        private int obj_id;
        private ActionType type;
        private List<int> move_path;  // 不使用Hex

        public int Actor { get => actor; set => actor = value; }

        public int ObjID { get => obj_id; set => obj_id = value; }

        public ActionType Type { get => type; set => type = value; }

        public List<int> MovePath { get => move_path; set => move_path = value; }
    }
}
